hey guys,
i was wondering how you design a plane that is balanced and all that neccesary stuff. if anyone could show me how, that would be great.
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Permalink Reply by jaron on February 8, 2010 at 12:58am
Permalink Reply by Zane the brain on February 8, 2010 at 6:42pm
Permalink Reply by Tim McMahan on February 9, 2010 at 6:32am
Permalink Reply by jaron on February 9, 2010 at 6:38pm
Permalink Reply by Rick Presley on February 9, 2010 at 11:46am
Permalink Reply by Zane the brain on February 9, 2010 at 6:29pm
Permalink Reply by Tim McMahan on February 9, 2010 at 7:09pm 
Permalink Reply by Zane the brain on February 11, 2010 at 4:49pm
Permalink Reply by Zane the brain on February 11, 2010 at 7:55pm
Permalink Reply by blaine jeffreys on June 24, 2011 at 10:45am Put down the xbox controller and read up on the subject. Lots on the internet. Put some skin in the game.
Permalink Reply by Alain Rivard on June 27, 2011 at 6:00pm Ok what work on a paper plain won’t work on one large enough to carry the pay load you need. See the fluid dynamic is different on a smaller plane then a bigger one so it dos not mean it will work, if you are planning on a scratches built your up to a humongous load of work before it even flay, I highly recommend you to bay something that is proven relayable And way cheaper to build , first find out how many grams your pay load will be and then go to hobby shop and bay something that will carry it easily and you should be set, however if you realy in to building something from scratches bay a good book and study well cause ( wing cord, the type of profil,the geometry, the wing load, the empennage dimension and it’ position ) should not be taken lightly because the will affect the comportment of the plain and if it fly’s or not, so think about it , and if your still gone a go that way I can help you with all of that , this is waht I m good at and can help you do all the mats, but I still think your bather off baying a already proven plane
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