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Here is a work around to gimbal lock.
Another approach to solving gimbal lock is simply redefining the meaning of the angles for 90 degree pitch. For example, for 90 degree pitch, you could define new angles (not Euler angles) that relate the orientation to a defined orientation that has a 90 degree pitch. There are probably some discussions on the web about solving gimbal lock, and still use angle.
The third approach is to not use Euler angles, but use axis and angle, or quaternions, to describe the orientation. Quaternions for example do not suffer gimbal lock.
Here is a method to convert a rotation matrix to a quaternion.
A very good book on the subject is 3D Math Primer for Graphics and Game Development.
Best regards,
Bill Premerlani
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Season Two of the Trust Time Trial (T3) Contest has now begun. The third round was a reliablilty/aerial photography round for both planes and copters, which is now closed. Stay tuned for the next round, beginning soon.61 members
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